Skip to content

Claiming and Competing for Sovereignty

Claiming and Competing for Sovereignty

Required Skills

Before you can claim sovereignty, you need to research the appropriate skills:

Core Skill

  • Sovereignty: Unlocks the Sovereignty skill tree (prerequisite for all sovereignty activities)

Claim Capacity Skills

These determine how many sovereign squares you can claim per city:

  • Serfs: Up to 3 Sovereign Squares per city
  • Peasants: Up to 6 Sovereign Squares per city
  • Thralls: Up to 10 Sovereign Squares per city
  • Lieges: Up to 15 Sovereign Squares per city
  • Subjects: Up to 20 Sovereign Squares per city

Sovereignty Level Skills

These determine the maximum sovereignty level you can claim:

  • Landholding: Allows Sovereignty Level I
  • Tenancy: Allows Sovereignty Level II
  • Fiefdom: Allows Sovereignty Level III
  • Vassalage: Allows Sovereignty Level IV
  • Feudalism: Allows Sovereignty Level V

How to Initiate a Sovereignty Claim

  1. Send an Army: You must send an army to Occupy the square
  2. Start the Claim: Click on the Occupying Army and select "Claim Sovereignty"
  3. Optional Acceleration: The army doesn't need to remain, but if it stays, claiming time is halved

Competing for Sovereignty

Taking Sovereignty from Another Player

If another player already has sovereignty on a square:

  1. Match Their Upkeep: You must pay the sovereignty upkeep amount for that level (with your own distance modifier)
  2. Occupy the Square: Park an army on the square
  3. Initiate Counter-Claim: Click on your army and choose "Claim Sovereignty"
  4. Hold the Square: Maintain occupation to remove opponent's sovereignty at twice the normal speed
  5. Rebuild: Once the square returns to non-sovereign status, initiate your own claim

Multiple Competing Claims

  • If multiple players have identical claims without armies present, sovereignty percentage is blocked and remains unchanged
  • When an army from one claimant occupies the square, their claim becomes paramount
  • The current holder loses sovereignty at twice the normal speed

Managing Your Sovereignty

Viewing Sovereignty on the Map

  • Mouse over any square to see sovereignty information
  • "Influence Borders" option highlights claimed territory
  • Information displayed includes:
  • Who owns or is claiming sovereignty
  • Current sovereignty level and progression
  • What sovereign structures are built

Giving Up Sovereignty

  1. Go to the "Sovereignty" tab in your Castle
  2. Select the square from the list
  3. Choose "Cease Claim"
  4. Sovereignty drops from 100% to 0% at twice the claiming speed
  5. When it reaches 0%, structures dependent on that level are automatically downgraded

Effects of Hostile Occupation

When a hostile or neutral army occupies your sovereign square:

Immediate Effects

  • Structure Benefits Cease: You immediately lose all benefits from structures on that square
  • Resource Siphoning: The occupying army siphons resources generated by or pumped into structures
  • Capacity Limits: Army fills to carrying capacity, excess resources are lost

Notifications

  • Email Alerts: You receive notifications when armies occupy your squares
  • Intelligence Reports: Residents report the player name and town name of the occupying force
  • No Troop Counts: You still need to scout to determine army size

Strategic Note: Occupying someone's sovereign square is both a method of resource theft and a way to halt or reverse sovereignty claims.