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Introduction to Sovereignty

Introduction to Sovereignty

What is Sovereignty?

Sovereignty is an in-game mechanism whereby player cities may stake a claim to territory on the map outside their city. Essentially, you are extending your empire outside the walls of your city, and getting the denizens of these squares to bend to your will, and support your city. Sovereignty is owned by the city that the claiming player claims his or her Sovereignty from.

There are different levels of Sovereignty, each providing additional benefits, options and bonuses to the holding city, player and/or alliance. Players may compete for Sovereignty over a square, either by putting in a competing claim of Sovereignty, or by capturing the city that holds Sovereignty, in which case whatever Sovereignty remains after the Siege is complete is transferred to the capturing player.

What Benefits Do I Get From Sovereignty?

There are some inherent benefits to Sovereignty:

  • New Player Protection: New Players will not have their first city seeded on a Sovereign square
  • Settlement Restrictions: Existing Players (except the Sovereignty holder) may not settle a new city on a Sovereign square
  • Sovereign Structures: The Sovereignty holder may build Sovereign Structures on these squares that provide benefits to the owning city
  • Defensive Benefits: Different levels of Sovereignty on a square also provide defensive benefits to the player (and alliance) that holds Sovereignty

What Squares Can I Claim Sovereignty On?

You may claim Sovereignty on any square in the game with the exception of:

  1. Settled Squares (Squares with Towns on them)
  2. Impassable squares (Lake, Loch, Volcanic peak, Fiery mountain, Canyon & Swampland)

Different types of map square have different benefits and bonuses for Sovereign Structures. You may claim NPC Map squares for the purposes of Sovereignty and Sovereign Structures, and these have more exceptional bonuses.