Temple of Reason - Arcanum Illyria

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The Temple of Reason was made from:

Empirium which has established the ~ Temple of Reason ~

"The world labours under the curses of ignorance and superstition," Arch-Empiricist Naopolos remarked at the opening festivities, "and we hope that this haven of the intellect will become a beacon of learning in these dark times. All will be welcome at the Temple of Reason."

To all be informed and got a reason!!

founded by nightfury member of T? Alliance at the coordinates 295 | -165.

If you succeed:

Your Spies are inspired by the many debates, lectures and demonstrations in the courtyards of the Temple of Reason.

They absorb as much of this new information as they can, and head back to your town to share what they have learned with your scholars.

XX Research Points have been added to your town's total.


Your Spies are inspired by the many debates, lectures and demonstrations in the courtyards of the Temple of Reason.

Many of the ideas confirm the understandings of your own wisest people, and your diplomats enjoy the opportunity to relax here.

They suspect that diplomats from less well educated towns than yours would learn a great deal here.

But coming from such a well-schooled settlement as yours, they do not learn anything new.

If you fail:

Your diplomatic mission from Hometown arrives at [295|-165] in Perrigor, and find it buzzing with debate and speculation, scientific demonstrations and learned lectures.

They find it hard to understand most of what is said. But they suspect that clever diplomats - such as Advanced Spies - would be able to learn a lot from these philosophers and scientists.

Your diplomatic mission is now heading home.

Prerequisite to succeed: Library level up to 8? and/or unclear further research factors; library levels 6..7 can fail and later succeed, level 8 can succeed and later fail.

Research points gained: 25 for one advanced spy, TBD: more advanced spies arriving simultaneously